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The Asian Dynasties TAD and Starcraft 2: N3O Clan: Patch News

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AgeSanctuary FanPatch 1.2

Patch News

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It is finally here - the long-awaited TAD Fan Patch 1.2 from AgeSanctuary! This patch includes new features, improved balance, and plenty of bug fixes.





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To celebrate and promote the launch of TAD Fan Patch 1.2, The hope Clan is hosting the AOE3 World Series. For more information on the AOE3 World Series click here.

Posted by StrokeyBlofeld on Wednesday, March 10, 2010 (08:35:10) (243 reads)
Fan Patch 1.1a

Patch News


TAD Fan Patch 1.1a has just been released. It allows you to access ESO using the fan patch after you have upgraded to the new official Robot Entertainment patch. This patch is merely a compatibility update. The balance, bug, and map changes in this patch are exactly the same as those found in TAD Fan Patch 1.1. If you haven't tried the fan patch out yet, you can check out what we included in TAD Fan Patch 1.1 here.

You can find full download and installation instructions for TAD Fan Patch 1.1a at the link below.

Posted by StrokeyBlofeld on Wednesday, June 17, 2009 (06:20:56) (834 reads)
The Asian Dynasties Patch

Patch News Well, as I surmised, a patch is in the works for The Asian Dynasties (TAD). Bruce Shelley has updated his blog and outlined what they plan to work on. They'll be working on balance issues and report no critical bugs. As expected, China will be the major focus of the patch and is sure to get nerfed.

We should probably see a patch coming sometime before April.

From Bruce Shelley's blog...

Quote::
After several months on the market the China civilization is the most popular, especially in any tournament where prize money is involved. Expert China players are able to get a sizable army engaged within six minutes and are hard to stop at that point. If China is not available to play, then the Dutch or the Sioux are popular alternatives, which is interesting because that gives us one strong civilization at this point from the original game and each expansion pack.

Addressing the balance issues that favor China will be a major focus of a forthcoming TAD patch. At this point we have no critical technical bugs in the game. We anticipate releasing a combination balance and technical patch near the end of this winter season. Thereafter we will split the process into patches for either balance or technical problems, as needed. That will help us get any needed balance patches out faster.

Balance Summaries - By ES_WaCkO_

Be sure to check out ES_WaCkO_'s Balance Summaries over at agecommunity.com to get an idea of what ES is thinking when it comes to the next patch for The Asian Dynasties. The following is about possible balance changes for China in the next patch.

Quote::
China: The concern here is that Disciples are too good, that their rush is too good, and that their team cards are too good. On the other hand their anti-cav is weak.

Proposed solution:

· Raise Disciple cost to 100 food, leave stats as they are

· Reduce the number of Disciples you receive for aging with the ‘disciple’ wonder:

Colonial: 4

Fortress: 8

Industrial: 14

Imperial: 28

· As long as we give lesser civs slight boosts their rush will not be seen as a problem so leave their early game as is aside from Disciples.

· Their team cards (team 7 manchu, team 5 hand mortars) were age4 cards in testing but were apparently moved to age3. Need to either reduce the number received with the shipment or move them in age (I assume we’ll reduce the number).

· Leave their anti-cav as it, it is this way for a reason.

Take away 1 food crate from the Porcelain Tower wonder.

Posted by NEO_CrAz3n on Wednesday, January 30, 2008 (20:52:01) (885 reads)
Your Opinion of TAD Random Maps

Patch News Would you like to voice your opinion about the standard map set to ES? ES has posted over at HG and asked for player opinions. If you think the TAD standard maps need to be changed or that some maps need to be removed, head on over there and voice your opinion now!

Is this an indication that ES plans to release a patch in the future? It makes sense to me. Why else would they ask for community input on the standard map set?

Quote::
What I would like to know, is what maps would you like pulled out of the Standard Map set? What maps would you like put in the list? What maps do you like to play on more often than others? Also include a reason behind your choices.

And as an added bonus... If you could change a few things on the maps to make them better, what would they be and why?

If you'd like to voice your opinion concerning standard maps just visit the thread over at HeavenGames.

Posted by NEO_CrAz3n on Wednesday, January 16, 2008 (16:20:59) (723 reads)
No birthdays today

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